Monday, 3 June 2013

Mixed Post


started with the hidden door which blends in with the long hall from the start.
Trying and thinking that the door would swing half way and we can enter the room either ways.


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 Whole layout so far for the room.

The room is over half textured but not showing since texture is showing difficulty and lost. this is a constant problem and time wasting where i have to find file and replace it than drag the text from hypershade to the object/shape. I wished that when One texture was done, everything would reload for everything but that wouldnt happen for my work.
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Lighting

Going back to my thoughts on lighting, The part where the mapping is on / rubbish is. I wanted to make a small and satule area lighting just highlighting the corner / the thinking area where it shows the famers place.

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